golos navy

Commander
C
3.8±0.3
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
High confidence(252 pts)
Estimated win turn
T8best
T9typical
T12+contested
Vector breakdown
Heavy Curve (31% CMC 5+)+-10
Fast mana4
1+10
U+8
+10
+10
Land ramp1
3+2
Other acceleration1
G+8
Treasure generators3
2R+4
2U+1
4BG+1
Tutors4
1B+10
2W+1
2GW+3
BBGGGUU+8
Draw engines2
2U+1
2UR+5
Cantrips & burst draw5
XU+2
2U+2
2U+1
4+2
7U+7
Recursion1
4BB+7
Value engines2
2+1
2UB+1
Spot removal12
1UU+6
2U+1
2R+1
2UB+1
3UU+6
3WB+2
3UB+1
5+1
4BG+1
5U+1
5UU+2
5UU+1
Board wipes1
1U+8
Stax & hate10
U+5
UU+5
WB+1
2U+5
3+1
2UU+5
2UB+5
4U+5
5U+5
5UUU+3
Protection2
B+1
1U+2
Fetchlands9
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands8
+9
+9
+9
+9
+9
+9
+9
+5
Utility lands9
4+2
+2
+2
+2
+2
+2
+2
+2
+2
Taplands3
+3
+3
+2
Basic lands1
+7
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11
Synergy pieces2
2U+1
4BG+1
Combat threats19
1+2
U+1
U+1
2+1
2+1
3+1
3+1
1UU+1
2R+1
2U+1
1UBR+5
3U+1
+7 more
Sacrifice outlets1
4B+2
Token generators2
W+4
2U+4
Reanimation1
4BB+7
Other1
4UU+8

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.8 (Bracket 2)+Game Changers Bracket 3
Mana base97Interaction75Threats65
Game changers 2
Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Human Tribal11 cards

11 human creatures detected. Tribal synergies can create powerful board states.

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Vehicles11 cards

11 vehicles. Crew your way to victory with artifact creatures.

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Aristocrats10 cards

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.