Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(427 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (54% CMC 0-2)+8ⓘ
Heavy Curve (25% CMC 5+)+-10ⓘ
Fast mana4
Mana rocks3
Other acceleration1
Treasure generators1
Tutors5
Draw engines5
Cantrips & burst draw1
Recursion5
Value engines1
Spot removal7
Graveyard hate2
Board wipes3
Stax & hate2
Edict effects1
Protection3
Mono-Color Powerhouse Lands (3)+11ⓘ
Mono-Color Mana Base (no fixing needed)+5ⓘ
Fetchlands1
Premium utility lands2
Utility lands5
Taplands1
Basic lands1
Swamp+23
3 Combo(s) Detected (Consistency: 94%)+33ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Commander Synergy (1 groups)+4ⓘ
Combo pieces8
Synergy pieces2
Win conditions5
Combat threats2
Sacrifice outlets2
Drain effects1
Token generators1
Reanimation5
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Threats97Mana base70Consistency63
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes7 total
Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana8 cards
8 high-impact creatures. Ramp into massive threats that dominate the board.