Commander
8.8±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(608 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (75% CMC 0-2)+15ⓘ
Fast mana13
Mana rocks2
Mana dorks7
Land ramp2
Other acceleration1
Treasure generators2
Commander Draw Engine (Korvold, Fae-Cursed King provides card draw)+10ⓘ
Tutors11
Cantrips & burst draw1
Scry & Surveil1
Recursion3
Value engines1
Counterspells1
Spot removal8
Graveyard hate1
Board wipes1
Stax & hate2
Protection3
Mana Acceleration (25 sources)+15ⓘ
Fetchlands7
Dual & shock lands4
Premium utility lands4
Utility lands7
6 Combo(s) Detected (Consistency: 82%)+45ⓘ
Combo Commander: Korvold, Fae-Cursed King+15ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces8
Synergy pieces1
Sacrifice outlets5
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.8 → Bracket 4
Speed95Mana base94Threats92
-0.3 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Go-Wide / Weenies22 cards
22 low-cost creatures. Swarm the board and pump for lethal attacks.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.
Goblin Tribal10 cards
10 goblin creatures detected. Tribal synergies can create powerful board states.