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HomeExplore decksCommanders
UBR

Maestros' Deathly Tricks

viaMoxfieldMoxfield·452 views·6h ago

Power level

6.5±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence426 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Fast mana5
Mana rocks3
Land ramp1
Treasure generators2
Commander Synergy+2ⓘ
Tutors5
Draw engines2
Cantrips & burst draw7
Scry & Surveil2
Recursion8
Value engines4
Counterspells6
Artifact/enchantment removal1
Spot removal5
Graveyard hate4
Land destruction1
Board wipes3
Edict effects1
Soft interaction1
Fetchlands4
Dual & shock lands6
Premium utility lands3
Utility lands11
Taplands5
Basic lands3
4 Combo Families+38ⓘ
Combat Damage Synergy+8ⓘ
Commander Synergy+1ⓘ
Combo pieces7
Synergy pieces2
Combat threats2
Sacrifice outlets1
Drain effects3
Token generators6
Alternate win strategies1
Other1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.5+Game Changers 2→ Bracket 3

1.5 above Bracket 2 ceiling (5)

0.5 below Bracket 4 threshold (7)

Markers
Learn more →
✓
Game Changers 2
Minimum Bracket 3
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none

Themes5 total

Token StrategyCore (11 cards)

11 token producers. Go-wide with a creature token army for board presence and combat pressure.

,,,,
Graveyard / ReanimatorCore (10 cards)

10 graveyard synergies. Use the graveyard as a second hand.

,,,,
GraveyardSupporting (13 cards)

This deck uses the graveyard as a primary resource.

,,,,

Combos4 total

  • 2-card combo · 1
  • +
  • 3-card combos · 3
  • ++
  • ++
  • ++

History10 snapshots

Grade

Power6.4→6.5+0.1
BracketB3→B3

Vectors

Velocity
74→69
-5
Consistency
84→84
—
Interaction
82→82
—
Efficiency
90→90
—
Lethality
85→88
+3

Card Changes

Added (1)

Removed (1)

Grade

Power6.5→6.4-0.1
BracketB3→B3

Vectors

Velocity
78→74
-4
Consistency
85→84
-1
Interaction
82→82
—
Efficiency
90→90
—
Lethality
84→85
+1

Card Changes

Added (1)

Removed (1)

Grade

Power6.4→6.5+0.1
BracketB3→B3

Vectors

Velocity
74→78
+4
Consistency
84→85
+1
Interaction
82→82
—
Efficiency
90→90
—
Lethality
85→84
-1

Card Changes

Added (1)

Removed (1)

Grade

Power6.5→6.4-0.1
BracketB3→B3

Vectors

Velocity
76→74
-2
Consistency
85→84
-1
Interaction
80→82
+2
Efficiency
90→90
—
Lethality
86→85
-1

Card Changes

Added (1)

Removed (1)

Grade

Power6.4→6.5+0.1
BracketB3→B3

Vectors

Velocity
74→76
+2
Consistency
84→85
+1
Interaction
82→80
-2
Efficiency
90→90
—
Lethality
85→86
+1

Card Changes

Added (2)

Removed (2)

Grade

Power6.4→6.4—
BracketB3→B3

Vectors

Velocity
69→74
+5
Consistency
85→84
-1
Interaction
82→82
—
Efficiency
90→90
—
Lethality
85→85
—

Card Changes

Added (1)

Removed (1)

Grade

Power6.3→6.4+0.1
BracketB3→B3

Vectors

Velocity
78→69
-9
Consistency
85→85
—
Interaction
82→82
—
Efficiency
90→90
—
Lethality
83→85
+2

Card Changes

Added (2)

Removed (2)

Combos:3→4+1

Grade

Power6.3→6.3—
BracketB3→B3

Vectors

Velocity
78→78
—
Consistency
84→85
+1
Interaction
84→82
-2
Efficiency
90→90
—
Lethality
83→83
—

Card Changes

Added (1)

Removed (1)

Grade

Power5.9→6.3+0.4
BracketB3→B3

Vectors

Velocity
76→78
+2
Consistency
85→84
-1
Interaction
82→84
+2
Efficiency
90→90
—
Lethality
80→83
+3

Card Changes

Added (2)

Removed (2)

Combos:2→3+1

Grade

Power5.9→5.9—
BracketB3→B3

Vectors

Velocity
68→76
+8
Consistency
80→85
+5
Interaction
88→82
-6
Efficiency
90→90
—
Lethality
82→80
-2

Card Changes

Added (5)

Removed (5)