Newer scoring is available for this deck.
The analysis you're viewing was generated by an earlier engine version. To get the latest power level and bracket scoring, re-analyze the deck.
Sign in to re-analyze, or paste the deck list again from the home page.
6.8±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence477 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks1
Mana dorks6
Land ramp1
Treasure generators5
Tutors2
Draw engines10
Cantrips & burst draw9
Wheels7
Recursion1
Value engines4
Control Strategy+30ⓘ
Counterspells3
Artifact/enchantment removal1
Spot removal7
Graveyard hate1
Board wipes4
Stax & hate1
Protection1
Fetchlands2
Dual & shock lands6
Premium utility lands3
Utility lands4
Taplands11
Basic lands4
1 Combo(s) Detected (Consistency: 70%)+21ⓘ
Combat Damage Synergy: 1 haste enabler, aristocrats engine, 1 damage multiplier+14ⓘ
Combo pieces3
Synergy pieces1
Win conditions1
Combat threats1
Token generators7
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 6.8 → Bracket 4
Markers
Learn more →✓
Game changers 3
Minimum Bracket 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Token Strategy14 cards
14 token producers. Go-wide strategies can overwhelm opponents with numbers.
,,,,
Group Hug9 cards
9 group hug effects. Help everyone while secretly advancing your plan.
,,,,
Discard8 cards
8 discard synergies. Empty opponents' hands while gaining value.
,,,,