Commander
5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(378 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (38% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Other acceleration4
Commander Draw Engine (The Watcher in the Water provides card draw)+10ⓘ
Draw engines18
Cantrips & burst draw3
Recursion1
Value engines6
Counterspells3
Spot removal6
Board wipes1
Stax & hate5
Protection1
Other1
Mono-Color Mana Base (no fixing needed)+17ⓘ
Mono-Color Powerhouse Lands (3)+9ⓘ
Dual & shock lands1
Utility lands6
Basic lands1
Island+27
4 Combo(s) Detected (Consistency: 40%)+28ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 2 evasion enablers+12ⓘ
1 extra turn effect+5ⓘ
Combo pieces6
Synergy pieces8
Combat threats4
Sacrifice outlets1
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Consistency91Threats90Mana base70
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Stompy / Big Mana20 cards
20 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Hatebears10 cards
10 hatebear creatures. Small creatures that restrict opponents.