Commander
2.3±0.8
First Draft
Basic theme present but card selection and mana base need significant work.
Low confidence(116 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks3
Low Land Count (3/34)+-78ⓘ
Cantrips & burst draw3
Wheels1
Value engines3
Counterspells3
Spot removal5
Board wipes1
Two-Color Mana Base (no fixing needed)+146ⓘ
Low Land Count (3/34)+-78ⓘ
Utility lands1
Taplands2
Token generators1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 2.3 (Bracket 1)+Game Changers→ Bracket 3
Mana base75Interaction58Speed32
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes1 total
Mill5 cards
5 mill effects. Empty opponent libraries or fuel your graveyard.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.