Commander
6.9±0.3
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence461 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Commander Synergy (1 groups)+1ⓘ
Heavy Curve (33% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks5
Mana dorks7
Land ramp9
Other acceleration7
Commander Synergy (1 groups)+1ⓘ
Tutors1
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines9
Counterspells1
Spot removal5
Artifact/enchantment removal1
Protection3
Mana Acceleration (30 sources)+15ⓘ
Dual & shock lands7
+5
+4
+4
+4
+4
+4
+4
Premium utility lands2
+5
+4
Utility lands6
+2
+2
+2
+2
+2
+2
Taplands3
+2
Basic lands3
+11
+5
+1
Other1
4 Combo Families (4 lines, Consistency: 49%)+29ⓘ
Combat Damage Synergy: token package, 1 haste enabler, 3 evasion enablers, aristocrats engine+24ⓘ
2 extra turn effects+10ⓘ
Tempo Control (lockout lethality)+2.8ⓘ
Commander Synergy (1 groups)+1ⓘ
Combo pieces7
Synergy pieces1
Win conditions6
Combat threats2
Extra turns2
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.9 (Bracket 3)+2-card combo→ Bracket 4
Threats96Speed91Mana base84
✓
Game changers 2
✓2-card combo 2
1 combo excluded — missing prerequisites
✓
Extra turns 2
✕Mass land denial — none
Themes6 total
Graveyard (Commander)1 cards
This deck uses the graveyard as a primary resource.
Stompy / Big Mana24 cards
24 high-impact creatures. Ramp into massive threats that dominate the board.
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Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
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History
No history yet
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