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HomeExplore decksCommanders
WBR

Edgar Markov

viapasted list·Updated 46 days ago·7 views·

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Power level

7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence512 pts
Estimated win turn
T5best
T6typical
T7+contested
Vector breakdown
Fast mana3
Other acceleration1
Treasure generators1
Low Land Count−3ⓘ
Tutors1
Draw engines8
Cantrips & burst draw2
Scry & Surveil1
Value engines6
Spot removal6
Graveyard hate1
Board wipes1
Stax & hate3
Protection4
Low Land Count−3ⓘ
Fetchlands5
Dual & shock lands7
Premium utility lands5
Utility lands8
Basic lands2
4 Combo(s) Detected (Consistency: 53%)+30ⓘ
Combat Damage Synergy: token swarm strategy, 5 tribal lords, 3 evasion enablers, aristocrats engine+25ⓘ
Commander Synergy+5ⓘ
Combo pieces8
Synergy pieces8
Win conditions3
Combat threats6
Sacrifice outlets10
Drain effects8
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4

Right at the Bracket 4 threshold

2.0 below Bracket 5 threshold (9)

Markers
Learn more →
✓
Game changers 4
Minimum Bracket 4
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes10 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Vampire Tribal37 cards

37 vampire creatures detected. Tribal synergies can create powerful board states.

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Lifegain30 cards

30 lifegain synergies. Gain life to trigger payoffs and outlast opponents.

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Aristocrats21 cards

21 sacrifice/death synergies. Drains opponents while generating value from deaths.

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Combos4 total

  • 2-card combos · 2
  • +
  • +
  • 3-card combos · 2
  • ++
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