Commander
10.0±0.3
cEDH
Top-end competitive Commander: maximal efficiency, compact wins, and robust protection.
Strategy ceiling 10.0
High confidence716 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Commander Synergy+9ⓘ
Efficient Curve+8ⓘ
Fast mana6
+7
Mana rocks4
Mana dorks7
Land ramp2
Other acceleration3
Other acceleration1
Commander Synergy+12ⓘ
Tutors4
Draw engines6
Recursion3
+3
Value engines9
Synergy support1
Control Strategy+30ⓘ
Counterspells4
Artifact/enchantment removal2
Spot removal5
+5
+4
Board wipes1
Stax & hate1
Protection4
Mana Acceleration+10ⓘ
Fetchlands7
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands5
+6
+6
+5
+4
+4
Premium utility lands6
+6
+5
+5
+5
+4
+4
Utility lands9
+3
+2
+2
+2
+2
+2
+2
+2
+2
Taplands5
+2
+2
+2
+2
+2
Basic lands1
+1
5 Combo Families+43ⓘ
Combat Damage Synergy+25ⓘ
Commander Synergy+18ⓘ
Combo pieces11
Synergy pieces2
Win conditions1
Combat threats4
Drain effects1
Token generators2
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 10.0 → Bracket 5
1.0 above Bracket 4 ceiling (9)
Markers
Learn more →✓
Game changers 11
Minimum Bracket 4
✓
2-card combo 2
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Sliver Tribal14 cards
14 sliver creatures detected. Tribal synergies can create powerful board states.
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Go-Wide / Weenies13 cards
13 low-cost creatures. Swarm the board and pump for lethal attacks.
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Legends Matter11 cards
11 legendary synergies. Legends in the deck grow stronger together.
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