6.6±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence462 pts
Estimated win turn
T5best
T7typical
T9+contested
Vector breakdown
Efficient Curve+8ⓘ
Commander Synergy+1ⓘ
Fast mana3
Mana rocks9
Other acceleration2
Other acceleration2
Commander Synergy+1ⓘ
Tutors3
Draw engines7
Cantrips & burst draw2
Wheels1
Scry & Surveil2
Recursion1
Value engines10
Counterspells4
Spot removal3
Stax & hate3
Protection10
Mana Acceleration+2ⓘ
Fetchlands4
Dual & shock lands6
Premium utility lands2
Utility lands9
Taplands1
Basic lands3
1 Combo Family+22ⓘ
Combat Damage Synergy+5ⓘ
Commander Synergy+2ⓘ
Combo pieces1
Synergy pieces6
Win conditions2
Combat threats3
Drain effects2
Token generators2
Extra turns1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.6+2-card combo 1→ Bracket 3
1.6 above Bracket 2 ceiling (5)
0.4 below Bracket 4 threshold (7)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 1
Minimum Bracket 3
✕Mass land denial — none
✕Extra turns — none
Themes2 total
Voltron13 cards
13 equipment/auras. Stack these on the commander for one-shot commander damage kills.
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Unblockable / Evasion7 cards
7 evasion cards. Creatures that can't be blocked deal guaranteed damage.
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History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.