Commander
4.8±0.6
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Medium confidence(334 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Heavy Curve (32% CMC 5+)+-10ⓘ
Fast mana2
Mana rocks2
Mana dorks4
Land ramp6
Other acceleration1
Treasure generators1
Commander Synergy (1 groups)+3ⓘ
Tutors1
Draw engines5
Cantrips & burst draw9
Recursion5
Value engines5
Spot removal12
Graveyard hate1
Board wipes2
Protection3
Two-Color Powerhouse Lands (2)+6ⓘ
Mana Acceleration (15 sources)+5ⓘ
Fetchlands6
Dual & shock lands4
Premium utility lands1
Utility lands8
Taplands10
Combat Damage Synergy: 1 haste enabler, aristocrats engine+10ⓘ
Combo pieces1
Synergy pieces9
Win conditions2
Combat threats1
Sacrifice outlets1
Token generators2
Reanimation1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Mana base92Interaction79Consistency69
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Mill17 cards
17 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats11 cards
11 sacrifice/death synergies. Drains opponents while generating value from deaths.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.