Commander
8.0±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
High confidence(706 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana4
Tutors10
Draw engines5
Cantrips & burst draw3
Recursion2
Counterspells4
Spot removal9
Artifact/enchantment removal1
Board wipes4
Stax & hate5
Protection4
Mana Acceleration (20 sources)+10ⓘ
High Land Count (75)+-10ⓘ
Fetchlands11
Dual & shock lands13
Premium utility lands9
Utility lands28
+16 more
Taplands10
4 Combo(s) Detected (Consistency: 96%)+39ⓘ
Combat Damage Synergy: token swarm strategy, 1 token doubler, 4 haste enablers, 5 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces6
Synergy pieces4
Win conditions1
Combat threats2
Sacrifice outlets4
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Mana base100Threats95Interaction92
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Aristocrats25 cards
25 sacrifice/death synergies. Drains opponents while generating value from deaths.
Stompy / Big Mana17 cards
17 high-impact creatures. Ramp into massive threats that dominate the board.
Blink/Flicker16 cards
16 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.