Commander
6.6±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(457 pts)
Estimated win turn
T5best
T6typical
T8+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Mana dorks6
Land ramp1
Other acceleration4
Commander Synergy (1 groups)+4ⓘ
Tutors12
Draw engines5
Cantrips & burst draw1
Recursion1
Value engines1
Counterspells12
Spot removal4
Artifact/enchantment removal1
Board wipes1
Stax & hate2
Mana Acceleration (16 sources)+6ⓘ
Dual & shock lands6
Premium utility lands2
Utility lands5
Taplands3
2 Combo(s) Detected (Consistency: 92%)+28ⓘ
Combat Damage Synergy: token package, 1 evasion enabler+5ⓘ
Combo pieces3
Combat threats1
Drain effects1
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 6.6 → Bracket 4
Interaction92Consistency85Speed81
0.1 above Bracket 3 ceiling (6.5)
1.9 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Counter Control13 cards
13 counterspells. Control the stack and protect your win conditions.
Combo (Commander)1 cards
Commander enables infinite combos or combo finishes.
Blink/Flicker5 cards
5 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.