9.6±0.4
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Strategy ceiling 9.6
High confidence779 pts
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (59% CMC 0-2)+8ⓘ
Fast mana7
+9
Mana rocks2
Mana dorks6
Land ramp2
Other acceleration6
Treasure generators1
Other acceleration1
Commander Synergy (1 groups)+3ⓘ
Tutors6
Draw engines7
Cantrips & burst draw3
Wheels2
Value engines1
Control Strategy Bonus (28.8 interaction cards)+30ⓘ
Counterspells10
Spot removal5
Graveyard hate1
Stax & hate1
Protection5
Other1
Mana Acceleration (23 sources)+11ⓘ
Fetchlands9
+8
+8
+8
+8
+8
+8
+8
+8
+5
Dual & shock lands9
+6
+6
+6
+5
+5
+4
+4
+4
+4
Premium utility lands6
+6
+5
+5
+5
+5
+4
Utility lands3
+2
+2
+2
Taplands1
+2
Basic lands3
+1
+1
+1
6 Combo Families (6 lines, Consistency: 96%)+49ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (2 groups)+22ⓘ
Combo pieces10
Win conditions1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.6 → Bracket 5
Mana base96Threats96Speed95
0.6 above Bracket 4 ceiling (9)
2-card combo are present, but your power level already places this deck in Bracket 5.
✓
Game changers 3
Minimum Bracket 3
✓
2-card combo 5
Minimum Bracket 3
1 combo excluded — missing prerequisites
✕Mass land denial — none
✕Extra turns — none
Themes2 total
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
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Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.
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