Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(487 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (63% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks3
Treasure generators4
Commander Draw Engine (Taii Wakeen, Perfect Shot provides card draw)+15ⓘ
Tutors3
Draw engines2
Cantrips & burst draw8
Recursion3
Value engines1
Control Strategy Bonus (13.2 interaction cards)+26ⓘ
Spot removal11
Board wipes1
Stax & hate3
Protection4
Other1
Two-Color Powerhouse Lands (1)+3ⓘ
Fetchlands1
Dual & shock lands4
Premium utility lands4
Utility lands15
Taplands5
4 Combo(s) Detected (Consistency: 81%)+36ⓘ
Combat Damage Synergy: 1 extra combat, aristocrats engine, 3 damage multipliers+25ⓘ
Combo pieces7
Win conditions1
Sacrifice outlets1
Drain effects2
Token generators2
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats91Interaction85Mana base85
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Burn26 cards
26 damage dealers. Burn opponents down with direct damage.
Token Strategy11 cards
11 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger7 cards
7 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.