Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(431 pts)
Estimated win turn
T7best
T8typical
T11+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks4
Other acceleration3
Tutors1
Draw engines10
Cantrips & burst draw5
Wheels1
Value engines2
Other1
Counterspells6
Spot removal9
Board wipes2
Stax & hate2
Protection6
Other1
Combat Damage Synergy: aristocrats engine, 2 damage multipliers+16ⓘ
Tempo Control (lockout lethality)+14.8ⓘ
1 extra turn effect+5ⓘ
Synergy pieces4
Win conditions1
Combat threats1
Token generators1
Clone effects3
Extra turns1
Other2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Interaction94Threats84Consistency82
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes8 total
Legends Matter12 cards
12 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
Human Tribal8 cards
8 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.