Commander
5.8±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(400 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks1
Other acceleration2
Treasure generators5
Draw engines5
Recursion2
Value engines6
Spot removal5
Board wipes5
Stax & hate4
Two-Color Mana Base (no fixing needed)+27ⓘ
Dual & shock lands3
Utility lands3
Combat Damage Synergy: token swarm strategy, 2 extra combats, 4 haste enablers, 6 evasion enablers, 2 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 30%)+19ⓘ
Combo pieces3
Synergy pieces20
Win conditions2
Combat threats1
Token generators1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.8 → Bracket 3
Threats97Interaction86Mana base75
1.3 above Bracket 2 ceiling (4.5)
0.7 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Token Strategy25 cards
25 token producers. Go-wide strategies can overwhelm opponents with numbers.
Legends Matter14 cards
14 legendary synergies. Your legends grow stronger together.
Aggro14 cards
14 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.