Commander
No commander provided5.7±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
Primary win line:Go-wide combat finish
High confidence(406 pts)
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Heavy Curve (39% CMC 5+)+-10ⓘ
Fast mana5
Mana rocks3
Mana dorks3
Land ramp2
Other acceleration1
Treasure generators1
Tutors3
Draw engines5
Cantrips & burst draw3
Recursion3
Value engines5
Counterspells2
Spot removal5
Graveyard hate1
Board wipes3
Mana Acceleration (14 sources)+4ⓘ
Dual & shock lands1
Premium utility lands11
Utility lands20
Taplands1
Combat Damage Synergy: token package, 2 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Synergy pieces1
Win conditions5
Combat threats5
Sacrifice outlets1
Token generators2
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.7 → Bracket 3
Mana base91Interaction87Threats81
1.2 above Bracket 2 ceiling (4.5)
0.8 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 3
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Dragon Tribal20 cards
20 dragon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter11 cards
11 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.