Commander
7.5±0.4
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(517 pts)
Estimated win turn
T2best
T4typical
T5+contested
Vector breakdown
Fast mana2
Mana rocks5
Other acceleration1
Tutors1
Draw engines6
Cantrips & burst draw4
Recursion1
Spot removal6
Graveyard hate1
Board wipes3
Stax & hate2
Protection6
Fetchlands4
Dual & shock lands9
Premium utility lands4
Utility lands9
Taplands2
Combat Damage Synergy: token swarm strategy, 2 token doublers, 2 extra combats, 1 haste enabler, 1 evasion enabler, aristocrats engine, 3 damage multipliers+25ⓘ
1 Combo Family (1 lines, Consistency: 55%)+19ⓘ
Combo pieces2
Synergy pieces10
Win conditions1
Sacrifice outlets1
Drain effects5
Token generators2
Reanimation1
Other2
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Threats92Speed91Mana base91
1.0 above Bracket 3 ceiling (6.5)
1.0 below Bracket 5 threshold (8.5)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes10 total
Token Strategy37 cards
37 token producers. Go-wide strategies can overwhelm opponents with numbers.
Treasure29 cards
29 treasure generators. Ramp and artifact synergies in one package.
Aristocrats22 cards
22 sacrifice/death synergies. Drains opponents while generating value from deaths.