Commander
4.3±0.2
Upgraded precon
Meaningful upgrades and cleaner synergies, though consistency gaps remain.
High confidence286 pts
Estimated win turn
T9best
T10typical
T12+contested
Vector breakdown
Fast mana1
Mana rocks7
Treasure generators1
Minor treasure1
Draw engines7
Cantrips & burst draw4
Recursion4
Value engines9
Synergy support1
Control Strategy+30ⓘ
Spot removal7
Board wipes1
Stax & hate16
Protection1
Two-Color Mana Base+10ⓘ
Dual & shock lands3
Premium utility lands1
Utility lands6
Taplands2
Basic lands2
Combat Damage Synergy+25ⓘ
Synergy pieces1
Combat threats10
Drain effects7
Token generators2
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 4.3 → Bracket 2
1.3 above Bracket 1 ceiling (3)
0.7 below Bracket 3 threshold (5)
Markers
Learn more →✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Stax (Commander)13 cards
This deck uses resource denial and tax effects to slow opponents down.
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Human Tribal15 cards
15 human creatures detected. Tribal synergies can create powerful board states.
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Dungeons14 cards
14 dungeon cards. Venture into dungeons for incremental value.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.
History
No history yet
Each time the deck is re-analyzed or synced from Moxfield or Archidekt, ScryCheck saves a snapshot. Changes to power level, vectors, and card swaps will appear here.