Zethi, Arcane Blademaster

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Commander
7.5±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence575 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks3
Land ramp1
Other acceleration1
Treasure generators1
Tutors7
Draw engines4
Cantrips & burst draw3
Recursion3
Value engines7
Counterspells4
Spot removal4
Board wipes1
Stax & hate5
Protection9
Two-Color Mana Base (no fixing needed)+2
Two-Color Powerhouse Lands (1)+1
Fetchlands1
Dual & shock lands4
Premium utility lands2
Utility lands5
Taplands3
Basic lands2
7 Combo(s) Detected (Consistency: 90%)+52
Combat Damage Synergy: 1 damage multiplier+4
Combo pieces10
Synergy pieces1
Win conditions1
Token generators5
Other1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.5 → Bracket 4

0.5 above Bracket 3 ceiling (7)

1.5 below Bracket 5 threshold (9)

Game changers 7
Minimum Bracket 4
Mass land denial — none
2-card combo — none
Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Blink/Flicker22 cards

22 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.

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Human Tribal15 cards

15 human creatures detected. Tribal synergies can create powerful board states.

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Token Strategy9 cards

9 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Combos7 total

  • 2-card combos · 3
  • +
  • +
  • +
  • 3-card combos · 2
  • ++
  • ++
  • 4-card combos · 2
  • +++
  • +++