Commander
No commander provided5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(352 pts)
Estimated win turn
T7best
T8typical
T9+contested
Vector breakdown
Heavy Curve (44% CMC 5+)+-10ⓘ
Fast mana3
Mana rocks3
Mana dorks3
Land ramp3
Other acceleration2
Tutors1
Draw engines6
Cantrips & burst draw2
Recursion2
Counterspells1
Spot removal9
Artifact/enchantment removal2
Board wipes1
Stax & hate1
Protection1
Mana Acceleration (15 sources)+5ⓘ
Dual & shock lands6
Premium utility lands4
Utility lands6
Taplands6
3 Combo(s) Detected (Consistency: 51%)+26ⓘ
Combat Damage Synergy: token package, 2 haste enablers, 1 evasion enabler, aristocrats engine, 1 damage multiplier+25ⓘ
Combo pieces5
Synergy pieces2
Win conditions4
Sacrifice outlets1
Token generators4
Reanimation1
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.4 → Bracket 3
Threats90Mana base85Interaction61
0.9 above Bracket 2 ceiling (4.5)
1.1 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Elemental Tribal32 cards
32 elemental creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana25 cards
25 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.