Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(481 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (58% CMC 0-2)+8ⓘ
Fast mana3
Land ramp1
Other acceleration2
Treasure generators5
Tutors4
Draw engines2
Cantrips & burst draw9
Scry & Surveil1
Recursion2
Value engines3
Counterspells5
Spot removal7
Board wipes2
Edict effects1
Protection1
Other1
Fetchlands3
Dual & shock lands6
Premium utility lands4
Utility lands12
Taplands4
6 Combo(s) Detected (Consistency: 94%)+48ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces7
Synergy pieces1
Win conditions1
Sacrifice outlets2
Drain effects1
Token generators2
Reanimation1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats90Mana base89Consistency80
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Token Strategy18 cards
18 token producers. Go-wide strategies can overwhelm opponents with numbers.
Spellslinger8 cards
8 instant/sorcery synergies. Storm and copy effects can chain into explosive turns.
Graveyard/Reanimator7 cards
7 graveyard synergies. Use your graveyard as a second hand.