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Commander
No commander provided7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence561 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Heavy Curve−10ⓘ
Fast mana6
Mana rocks4
Land ramp1
Other acceleration1
Treasure generators1
Tutors4
Draw engines6
Cantrips & burst draw1
Recursion1
Value engines2
Spot removal6
Graveyard hate1
Land destruction1
Board wipes1
Stax & hate6
Protection3
Mana Acceleration+2ⓘ
Fetchlands3
Dual & shock lands2
Premium utility lands3
Utility lands9
Taplands5
Basic lands2
17 Combo(s) Detected (Consistency: 92%)+100ⓘ
Combat Damage Synergy: 2 damage multipliers+8ⓘ
Combo pieces15
Win conditions2
Combat threats3
Sacrifice outlets1
Drain effects3
Reanimation1
Damage multipliers1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 7.0 → Bracket 4
Right at the Bracket 4 threshold
2.0 below Bracket 5 threshold (9)
Markers
Learn more →✓
Game changers 1
Minimum Bracket 3
✓
2-card combo 1
✕Mass land denial — none
✕Extra turns — none
Themes8 total
No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Lifegain17 cards
17 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
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Legends Matter13 cards
13 legendary synergies. Your legends grow stronger together.
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Lifedrain11 cards
11 lifedrain effects. Drain opponents' life while gaining your own.
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