Commander
6.3±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Go-wide combat finish
High confidence(445 pts)
Estimated win turn
T5best
T6typical
T9+contested
Vector breakdown
Heavy Curve (29% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks6
Mana dorks1
Land ramp4
Other acceleration1
Treasure generators2
Other2
Tutors1
Draw engines10
Cantrips & burst draw2
Recursion1
Value engines4
Counterspells2
Spot removal11
Board wipes3
Stax & hate1
Protection1
Mana Acceleration (14 sources)+4ⓘ
Fetchlands9
Dual & shock lands6
Premium utility lands3
Utility lands9
Taplands3
Combat Damage Synergy: token package, 4 haste enablers, 3 evasion enablers, aristocrats engine, 1 damage multiplier+25ⓘ
Commander Synergy (2 groups)+20ⓘ
Synergy pieces1
Win conditions5
Combat threats10
Clone effects2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.3 → Bracket 3
Mana base96Threats87Interaction80
1.8 above Bracket 2 ceiling (4.5)
0.2 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Dragon Tribal19 cards
19 dragon creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana19 cards
19 high-impact creatures. Ramp into massive threats that dominate the board.
Legends Matter10 cards
10 legendary synergies. Your legends grow stronger together.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.