Kenrith-Brawl-SpellcastersShowtime

6.7±0.4
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Primary win line:Go-wide combat finish
High confidence(480 pts)
Estimated win turn
T6best
T7typical
T10+contested
Vector breakdown
Combat Damage Synergy: token swarm strategy, 2 haste enablers, aristocrats engine+25
Combo Commander: Kenrith, the Returned King+15
Win conditions1
Drain effects1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.7 → Bracket 3
Mana base94Interaction90Speed81

-0.2 below Bracket 4 threshold (6.5)

Mass land denial — none
2-card combo — none
Extra turns — none

Themes4 total

Legends Matter13 cards

13 legendary synergies. Your legends grow stronger together.

Stompy / Big Mana13 cards

13 high-impact creatures. Ramp into massive threats that dominate the board.

Hatebears6 cards

6 hatebear creatures. Small creatures that restrict opponents.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.