Commander
No commander provided3.1±0.4
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(181 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Efficient Curve (52% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks7
Other acceleration1
Tutors4
Draw engines2
Cantrips & burst draw18
Recursion3
Value engines6
Other2
Counterspells4
Spot removal10
Graveyard hate1
Board wipes3
Stax & hate1
Premium utility lands2
Utility lands10
Taplands2
1 Combo Family (1 lines, Consistency: 100%)+25ⓘ
Combat Damage Synergy: token package+3ⓘ
Combo pieces3
Win conditions1
Combat threats1
Sacrifice outlets1
Drain effects3
Token generators1
Reanimation2
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 3.1 (Bracket 2)+Game Changers→ Bracket 3
Consistency77Mana base58Interaction57
✓
Game changers 1
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes5 total
Proliferate20 cards
20 proliferate effects. Multiply all your counters at once.
Counter Control13 cards
13 counterspells. Control the stack and protect your win conditions.
Infect13 cards
13 infect/poison cards. Win with 10 poison counters instead of 40 damage.