Commander
4.0±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
Primary win line:Go-wide combat finish
High confidence(260 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Heavy Curve (27% CMC 5+)+-10ⓘ
Fast mana1
Mana rocks2
Mana dorks1
Land ramp9
Other acceleration1
Treasure generators2
Draw engines4
Cantrips & burst draw9
Recursion12
Value engines7
Spot removal6
Graveyard hate1
Board wipes1
Mana Acceleration (14 sources)+4ⓘ
Fetchlands2
Dual & shock lands3
Premium utility lands2
Utility lands8
Taplands7
Combat Damage Synergy: 1 evasion enabler, aristocrats engine+11ⓘ
Synergy pieces9
Combat threats2
Sacrifice outlets1
Drain effects2
Reanimation5
Other1
Bracket
2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Breakdown
Learn more →✓
Power level 4.0 → Bracket 2
Mana base82Consistency81Threats66
1.0 above Bracket 1 ceiling (3)
0.5 below Bracket 3 threshold (4.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Graveyard/Reanimator22 cards
22 graveyard synergies. Use your graveyard as a second hand.
Mill15 cards
15 mill effects. Empty opponent libraries or fuel your graveyard.
Stompy / Big Mana12 cards
12 high-impact creatures. Ramp into massive threats that dominate the board.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.