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HomeExplore decksCommanders
WG

Mikey & Leo, Chaos & Order x Rampant Counterbunga

viaMoxfieldMoxfield·15 views·35 days ago

Power level

3.2±0.95
Precon level
Comparable to stock precons: clear plan, but slower mana and lower card efficiency.
Low confidence187 pts
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve+8ⓘ
Mana dorks2
Land ramp3
Commander Draw Engine+10ⓘ
Low Land Count−28ⓘ
Draw engines4
Cantrips & burst draw1
Recursion1
Value engines6
Artifact/enchantment removal2
Spot removal4
Board wipes1
Protection4
Two-Color Mana Base (no fixing needed)+42ⓘ
Two-Color Powerhouse Lands (1)+4ⓘ
Low Land Count−28ⓘ
Fetchlands2
Dual & shock lands1
Premium utility lands2
Utility lands2
Taplands3
Basic lands2
Combat Damage Synergy: token swarm strategy, 3 token doublers, 1 evasion enabler, aristocrats engine+25ⓘ
Synergy pieces12
Token generators2
Damage multipliers1
Other1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.2 → Bracket 2

0.2 above Bracket 1 ceiling (3)

1.8 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes5 total

AristocratsCore (10 cards)

10 sacrifice/death synergies. Drains opponents while generating value from deaths.

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LandfallCore (6 cards)

6 landfall triggers. Ramp becomes value as each land drop triggers multiple effects.

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+1/+1 CountersCore (28 cards)

28 counter synergies. Grow your creatures over time for massive threats.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.