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HomeExplore decksCommanders
WU

Rhoda & Timin – Detain and Deliver

viaMoxfieldMoxfield·Updated 21h ago·21 views·

Power level

2.8±0.45
Early build
Core idea exists, but ratios, ramp, draw, and interaction still need major refinement.
Medium confidence162 pts
Estimated win turn
T8best
T9typical
T11+contested
Vector breakdown
Tight Curve+15ⓘ
Mana rocks3
Mana dorks1
Draw engines9
Cantrips & burst draw29
Wheels1
Scry & Surveil1
Recursion1
Value engines1
Synergy support1
Counterspells3
Spot removal5
Protection9
Dual & shock lands3
Premium utility lands2
Utility lands2
Taplands1
Basic lands2
Synergy pieces10
Combat threats2
Enablers2

Bracket

1
Bracket 1Exhibition
Theme-focused decks prioritizing creativity over power. No Game Changers, no 2-card combos.
Power level 2.8 → Bracket 1

1.8 above Bracket 0 ceiling (1)

0.2 below Bracket 2 threshold (3)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes2 total

Cantrips16 cards

16 cantrips. Cheap spells that replace themselves for velocity.

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Voltron (Commander)23 cards

This deck equips or enchants the commander to deal commander damage.

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Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.

History1 snapshot

Grade

Power3.1→2.8-0.3
BracketB2→B1(-1)

Vectors

Velocity
24→34
+10
Consistency
78→90
+12
Interaction
64→48
-16
Efficiency
75→58
-17
Lethality
42→27
-15

Card Changes

Added (58)

Removed (55)