Commander
9.2±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Primary win line:Deterministic combo lines—,
High confidence(625 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks2
Mana dorks3
Land ramp6
Treasure generators1
Tutors11
Draw engines3
Scry & Surveil2
Recursion1
Value engines2
Spot removal7
Board wipes1
Protection1
Mana Acceleration (14 sources)+4ⓘ
Fetchlands1
+8
Dual & shock lands3
+4
+4
+4
Premium utility lands3
+6
+5
+5
Utility lands5
+2
+2
+2
+2
+2
Taplands6
+3
+3
+3
+2
+2
+2
Basic lands3
+5
+5
+6
7 Combo Families (7 lines, Consistency: 86%)+51ⓘ
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+25ⓘ
Commander Synergy (2 groups)+20ⓘ
Combo pieces11
Synergy pieces13
Win conditions2
Drain effects1
Token generators9
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 9.2 → Bracket 5
Threats100Consistency89Speed83
0.2 above Bracket 4 ceiling (9)
2-card combo are present, but your power level already places this deck in Bracket 5.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes4 total
Aristocrats (Commander)16 cards
This deck generates value from sacrificing and recurring creatures.
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Token Strategy15 cards
15 token producers. Go-wide strategies can overwhelm opponents with numbers.
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Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
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