Prossh, Skyraider of Kher

Commander
BRG
9.2±0.3
Fringe cEDH
Near-cEDH construction and pacing; viable at cEDH-adjacent tables but not top-tier meta.
Primary win line:Deterministic combo lines,
High confidence(625 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8
Fast mana3
1+10
3+5
3+4
Mana rocks2
2+6
2+5
Mana dorks3
G+6
G+5
G+5
Land ramp6
1G+6
1G+5
1G+5
1G+5
2G+5
2G+5
Treasure generators1
2G+2
Tutors11
B+10
XG+8
G+8
R+7
1B+8
XGG+7
B/GB/G+2
1GG+7
3G/P+8
3G+4
3GG+5
Draw engines3
1+8
2G+5
2BRG+7
Scry & Surveil2
B+3
2B+2
Recursion1
2R+4
Value engines2
1B+4
2G+2
Spot removal7
BG+6
BG+6
1B+5
BR+5
2G+6
2R+5
1BG+2
Board wipes1
2B+8
Protection1
1G+7
Mana Acceleration (14 sources)+4
Fetchlands1
+8
Dual & shock lands3
+4
+4
+4
Premium utility lands3
+6
+5
+5
Utility lands5
+2
+2
+2
+2
+2
Taplands6
+3
+3
+3
+2
+2
+2
Basic lands3
+5
+5
+6
7 Combo Families (7 lines, Consistency: 86%)+51
Combat Damage Synergy: token swarm strategy, 1 haste enabler, aristocrats engine+25
Commander Synergy (2 groups)+20
Combo pieces11
XX+7
0+5
0+5
0+5
3+11
3+7
3+6
2G+6
2G+3
3R+9
2BRG+5
Synergy pieces13
B+5
B+4
2+7
1B+5
1R+5
1B+5
1R+5
B/GB/G+2
2B+5
2B+5
2B+5
1BR+5
+1 more
Win conditions2
XGG+4
3RR+5
Drain effects1
1R+1
Token generators9
1R+4
1R+4
1R+4
2R+4
1RR+4
2G+2
3G+4
4B+4
4G+4
Other1
1B+2

Bracket

5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Power level 9.2 → Bracket 5
Threats100Consistency89Speed83

0.2 above Bracket 4 ceiling (9)

2-card combo are present, but your power level already places this deck in Bracket 5.

Game changers 3
2-card combo
Mass land denial — none
Extra turns — none

Themes4 total

Aristocrats (Commander)16 cards

This deck generates value from sacrificing and recurring creatures.

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Token Strategy15 cards

15 token producers. Go-wide strategies can overwhelm opponents with numbers.

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Go-Wide / Weenies15 cards

15 low-cost creatures. Swarm the board and pump for lethal attacks.

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Combos7 total

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