Aragorn, Company Leader

3.1±0.3
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
High confidence(184 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+28
Mana Acceleration (11 sources)+1
Dual & shock lands1
Premium utility lands2
Basic lands2
Combat Damage Synergy: token swarm strategy, 3 token doublers, 2 evasion enablers, aristocrats engine, 1 damage multiplier+25
1 Combo(s) Detected (Consistency: 62%)+20
Win conditions1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 3.1 (Bracket 2)+Game Changers Bracket 3
Threats83Mana base75Consistency45
Game changers 1
Mass land denial — none
2-card combo — none
Extra turns — none

Themes10 total

+1/+1 Counters38 cards

38 counter synergies. Grow your creatures over time for massive threats.

Go-Wide / Weenies17 cards

17 low-cost creatures. Swarm the board and pump for lethal attacks.

Legends Matter13 cards

13 legendary synergies. Your legends grow stronger together.

Combos1 total