Commander
8.0±0.3
High Power
Tight curve and refined gameplan. Threats deploy quickly and the deck can protect its strategy.
Primary win line:Go-wide combat finish
High confidence(635 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Commander Synergy (1 groups)+6ⓘ
Fast mana5
Mana rocks4
Mana dorks6
Land ramp6
Other acceleration5
Commander Synergy (1 groups)+4ⓘ
Tutors3
Draw engines9
Counterspells4
Spot removal1
Board wipes1
Stax & hate1
Mana Acceleration (26 sources)+15ⓘ
Fetchlands10
Dual & shock lands10
Premium utility lands11
Utility lands2
Combat Damage Synergy: token swarm strategy, 5 haste enablers, 6 evasion enablers, 3 damage multipliers+25ⓘ
Commander Synergy (1 groups)+4ⓘ
Synergy pieces1
Win conditions6
Combat threats6
Token generators2
Clone effects3
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.0 → Bracket 4
Mana base99Speed94Consistency90
1.5 above Bracket 3 ceiling (6.5)
0.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Legends Matter23 cards
23 legendary synergies. Your legends grow stronger together.
Stompy / Big Mana15 cards
15 high-impact creatures. Ramp into massive threats that dominate the board.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.