Commander
4.8±0.3
Upgraded Precon
Core strategy improved with targeted swaps. Mana base and card draw still have clear gaps.
High confidence(331 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Efficient Curve (51% CMC 0-2)+8ⓘ
Mana dorks2
Land ramp2
Commander Draw Engine (Sythis, Harvest's Hand provides card draw)+18ⓘ
Tutors7
Draw engines12
Cantrips & burst draw1
Recursion4
Spot removal9
Board wipes2
Stax & hate1
Protection2
Two-Color Mana Base (no fixing needed)+26ⓘ
Mana Acceleration (12 sources)+2ⓘ
Utility lands3
Taplands5
Combat Damage Synergy: token package, 1 evasion enabler+6ⓘ
Synergy pieces2
Win conditions1
Combat threats4
Drain effects1
Token generators2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 4.8 → Bracket 3
Consistency90Mana base75Speed62
0.3 above Bracket 2 ceiling (4.5)
1.7 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Enchantress15 cards
15 enchantment synergy cards. Deck rewards you for casting enchantments.
Human Tribal13 cards
13 human creatures detected. Tribal synergies can create powerful board states.
Go-Wide / Weenies12 cards
12 low-cost creatures. Swarm the board and pump for lethal attacks.
Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.