Commander
5.5±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(412 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Commander Synergy (1 groups)+4ⓘ
Fast mana1
Mana rocks5
Land ramp1
Draw engines1
Cantrips & burst draw5
Recursion4
Value engines7
Counterspells5
Spot removal9
Graveyard hate2
Stax & hate3
Protection4
Two-Color Mana Base (no fixing needed)+16ⓘ
Two-Color Powerhouse Lands (1)+1ⓘ
Fetchlands1
Premium utility lands1
Utility lands6
Taplands6
14 Combo(s) Detected (Consistency: 28%)+57ⓘ
Commander Synergy (1 groups)+10ⓘ
Combo pieces17
Synergy pieces3
Combat threats1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.5 → Bracket 3
Threats97Interaction88Mana base75
1.0 above Bracket 2 ceiling (4.5)
1.0 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Blink/Flicker25 cards
25 blink/flicker effects. Reuse enter-the-battlefield triggers repeatedly.
Human Tribal11 cards
11 human creatures detected. Tribal synergies can create powerful board states.
Stompy / Big Mana10 cards
10 high-impact creatures. Ramp into massive threats that dominate the board.
Combos14 total
- Felidar Guardian+Restoration Angel
- Peregrine Drake+Deadeye Navigator
- Ghostly Flicker+Peregrine Drake+Archaeomancer
- Preston, the Vanisher+Felidar Guardian+Ephemerate
- Venser, Shaper Savant+Peregrine Drake+Panharmonicon
- Ghostly Flicker+Archaeomancer+Gilded Lotus
- Preston, the Vanisher+Felidar Guardian+Ghostly Flicker
- Azor, the Lawbringer+Soulherder
- Azor, the Lawbringer+Teleportation Circle
- Felidar Guardian+Deadeye Navigator+Gilded Lotus