Commander
6.0±0.3
Deck With a Plan
Cohesive strategy with synergistic card selection. At least one reliable path to close games.
High confidence(419 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Mana rocks3
Other acceleration5
Treasure generators1
Commander Draw Engine (Y'shtola, Night's Blessed provides card draw)+18ⓘ
Commander Synergy (1 groups)+4ⓘ
Tutors2
Draw engines9
Cantrips & burst draw2
Value engines1
Counterspells6
Spot removal6
Board wipes1
Stax & hate4
Protection4
Other2
Fetchlands5
Dual & shock lands2
Premium utility lands3
Utility lands4
Taplands9
2 Combo(s) Detected (Consistency: 70%)+25ⓘ
Combat Damage Synergy: 1 damage multiplier+4ⓘ
Combo pieces3
Synergy pieces1
Combat threats3
Drain effects1
Token generators4
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.0 → Bracket 3
Interaction87Mana base87Consistency79
1.5 above Bracket 2 ceiling (4.5)
0.5 below Bracket 4 threshold (6.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes7 total
Voltron16 cards
16 equipment/auras. Stack these on your commander for one-shot commander damage kills.
Lifegain14 cards
14 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Counter Control9 cards
9 counterspells. Control the stack and protect your win conditions.