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HomeExplore decksCommanders
RG

Raggadragga, Goreguts Boss

viapasted list·Updated 46 days ago·8 views·

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Power level

3.2±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence194 pts
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana1
Mana rocks2
Mana dorks9
Land ramp4
Other acceleration8
Treasure generators1
Glass Cannon−10ⓘ
Tutors1
Draw engines1
Cantrips & burst draw3
Wheels1
Recursion2
Value engines3
Spot removal1
Graveyard hate1
Stax & hate1
Protection1
Two-Color Mana Base (no fixing needed)+19ⓘ
Mana Acceleration+14ⓘ
Taplands5
Basic lands2
Combat Damage Synergy: token package, 1 evasion enabler, aristocrats engine, 1 damage multiplier+18ⓘ
1 Combo(s) Detected (Consistency: 39%)+17ⓘ
Combo pieces3
Win conditions4
Combat threats2
Token generators3

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.2 → Bracket 2

0.2 above Bracket 1 ceiling (3)

1.8 below Bracket 3 threshold (5)

Markers
Learn more →
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes7 total

No dominant themes detected. This deck may include draw, ramp, removal, and other value elements, but no single strategy is prominent enough to define it.
Go-Wide / Weenies18 cards

18 low-cost creatures. Swarm the board and pump for lethal attacks.

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Stompy / Big Mana11 cards

11 high-impact creatures. Ramp into massive threats that dominate the board.

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Burn9 cards

9 damage dealers. Burn opponents down with direct damage.

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Combos1 total

  • 3-card combo · 1
  • ++