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HomeExplore decksCommanders
UBG

Court of Faeries

viaArchidektArchidekt·63 views·12 days ago

Power level

6.7±0.7
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
Solid confidence468 pts
Estimated win turn
T6best
T8typical
T10+contested
Vector breakdown
Fast mana2
Mana rocks2
Mana dorks7
Land ramp2
Other acceleration1
Commander Synergy+1ⓘ
Tutors4
Draw engines8
Value engines4
Other2
Counterspells3
Artifact/enchantment removal1
Spot removal5
Graveyard hate1
Board wipes1
Stax & hate3
Protection2
Soft interaction2
Other1
Mana Acceleration+2ⓘ
Dual & shock lands3
Premium utility lands3
Utility lands5
Taplands1
Basic lands3
Combat Damage Synergy+25ⓘ
1 Combo Family+24ⓘ
Combo pieces2
Synergy pieces4
Win conditions1
Drain effects1
Token generators4
Clone effects1
Other5

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.7 → Bracket 3

1.7 above Bracket 2 ceiling (5)

0.3 below Bracket 4 threshold (7)

This deck's power level pushes it into Bracket 3, though under a marker-only reading of WotC's bracket guidance it may fit Bracket 2.
Markers
Learn more →
✕Game Changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none

Themes4 total

Elf TribalCore (15 cards)

15 elf creatures detected. Tribal synergies can create powerful board states.

,,,,
Go-Wide / WeeniesCore (15 cards)

15 low-cost creatures. Swarm the board and pump for lethal attacks.

,,,,
Faerie TribalCore (14 cards)

14 faerie creatures detected. Tribal synergies can create powerful board states.

,,,,

Combos1 total

  • 3-card combo · 1
  • ++
    You control a creature that can tap to produce at least G.

History10 snapshots

Grade

Power6.7→6.7—
BracketB3→B3

Vectors

Velocity
80→71
-9
Consistency
84→81
-3
Interaction
84→84
—
Efficiency
67→65
-2
Lethality
92→93
+1

Grade

Power6.4→6.7+0.3
BracketB3→B3

Vectors

Velocity
74→80
+6
Consistency
83→84
+1
Interaction
77→84
+7
Efficiency
67→67
—
Lethality
94→92
-2

Card Changes

Added (7)

Removed (7)

Grade

Power6.5→6.4-0.1
BracketB3→B3

Vectors

Velocity
74→74
—
Consistency
83→83
—
Interaction
77→77
—
Efficiency
67→67
—
Lethality
95→94
-1

Card Changes

Removed (3)

Grade

Power6.0→6.5+0.5
BracketB3→B3

Vectors

Velocity
71→74
+3
Consistency
79→83
+4
Interaction
78→77
-1
Efficiency
69→67
-2
Lethality
92→95
+3

Card Changes

Added (5)

Removed (2)

Grade

Power5.9→6.0+0.1
BracketB3→B3

Vectors

Velocity
71→71
—
Consistency
80→79
-1
Interaction
79→78
-1
Efficiency
69→69
—
Lethality
91→92
+1

Card Changes

Added (2)

Removed (2)

Grade

Power6.2→5.9-0.3
BracketB3→B3

Vectors

Velocity
76→71
-5
Consistency
75→80
+5
Interaction
82→79
-3
Efficiency
70→69
-1
Lethality
92→91
-1

Card Changes

Added (4)

Removed (4)

Grade

Power6.2→6.2—
BracketB3→B3

Vectors

Velocity
76→76
—
Consistency
76→75
-1
Interaction
82→82
—
Efficiency
70→70
—
Lethality
92→92
—

Card Changes

Added (1)

Removed (1)

Grade

Power6.3→6.2-0.1
BracketB3→B3

Vectors

Velocity
62→76
+14
Consistency
77→76
-1
Interaction
70→82
+12
Efficiency
64→70
+6
Lethality
97→92
-5

Card Changes

Added (9)

Removed (9)

Combos:2→1-1

Grade

Power6.3→6.3—
BracketB3→B3

Vectors

Velocity
62→62
—
Consistency
76→77
+1
Interaction
70→70
—
Efficiency
64→64
—
Lethality
97→97
—

Card Changes

Removed (1)

Grade

Power6.6→6.3-0.3
BracketB3→B3

Vectors

Velocity
61→62
+1
Consistency
74→76
+2
Interaction
61→70
+9
Efficiency
63→64
+1
Lethality
98→97
-1

Card Changes

Added (8)

Removed (7)

Combos:3→2-1