Commander
7.3±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(494 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (62% CMC 0-2)+8ⓘ
Fast mana3
Mana rocks1
Mana dorks6
Land ramp2
Other acceleration5
Commander Draw Engine (Sythis, Harvest's Hand provides card draw)+18ⓘ
Tutors7
Draw engines7
Cantrips & burst draw1
Value engines1
Spot removal5
Artifact/enchantment removal2
Graveyard hate1
Stax & hate8
Protection3
Mana Acceleration (17 sources)+7ⓘ
Fetchlands6
Dual & shock lands5
Premium utility lands2
Utility lands3
Taplands5
5 Combo(s) Detected (Consistency: 96%)+44ⓘ
Combat Damage Synergy: 1 haste enabler+2ⓘ
Combo pieces8
Synergy pieces1
Win conditions1
Sacrifice outlets1
Drain effects1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.3 → Bracket 4
Mana base90Consistency85Threats84
0.8 above Bracket 3 ceiling (6.5)
1.2 below Bracket 5 threshold (8.5)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes9 total
Go-Wide / Weenies15 cards
15 low-cost creatures. Swarm the board and pump for lethal attacks.
Enchantress13 cards
13 enchantment synergy cards. Deck rewards you for casting enchantments.
Human Tribal10 cards
10 human creatures detected. Tribal synergies can create powerful board states.