Commander
7.5±0.4
Optimized
High slot efficiency and tight construction; strong execution without full cEDH profile.
High confidence607 pts
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Efficient Curve (65% CMC 0-2)+8ⓘ
Fast mana8
+10
+9
+7
Mana rocks3
Mana dorks10
Land ramp4
Other acceleration3
Tutors6
+3
Draw engines10
Cantrips & burst draw2
Wheels1
Value engines11
Counterspells1
Spot removal5
+5
Graveyard hate1
Board wipes3
Protection3
Mana Acceleration (28 sources)+15ⓘ
Fetchlands10
+8
+8
+8
+8
+8
+8
+8
+8
+8
+8
Dual & shock lands11
+9
+9
+9
+9
+9
+9
+6
+6
+6
+6
+6
Premium utility lands3
+5
+5
+4
Utility lands5
+4
+3
+2
+2
+2
Basic lands1
+1
Combat Damage Synergy: token package, 1 haste enabler, 1 evasion enabler, aristocrats engine+17ⓘ
Tempo Control (lockout lethality)+12.9ⓘ
Win conditions2
Combat threats3
Sacrifice outlets2
Token generators1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.5 → Bracket 4
Mana base98Speed96Consistency94
0.5 above Bracket 3 ceiling (7)
1.5 below Bracket 5 threshold (9)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
Game changers 15
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes4 total
+1/+1 Counters21 cards
21 counter synergies. Grow your creatures over time for massive threats.
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Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
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Stompy / Big Mana9 cards
9 high-impact creatures. Ramp into massive threats that dominate the board.
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Combos0 total
No combos detected
This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.