Ludevic, Necrogenius

3.5±0.5
Precon
Clear strategy at precon-level card quality. Taplands and basic ramp slow development.
Medium confidence(216 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Two-Color Mana Base (no fixing needed)+17
Fetchlands1
Premium utility lands3
Basic lands2
Combat Damage Synergy: 1 token doubler, aristocrats engine+12
Tempo Control (lockout lethality)+5.6
1 extra turn effect+5
Combat threats1
Drain effects1

Bracket

2
Bracket 2Core
Unoptimized but functional. Clear game plan without maximum efficiency.
Power level 3.5 → Bracket 2
Mana base75Threats73Interaction57

0.5 above Bracket 1 ceiling (3)

1.0 below Bracket 3 threshold (4.5)

Game changers — none
Mass land denial — none
2-card combo — none

Themes10 total

Mill16 cards

16 mill effects. Empty opponent libraries or fuel your graveyard.

Aristocrats12 cards

12 sacrifice/death synergies. Drains opponents while generating value from deaths.

Human Tribal11 cards

11 human creatures detected. Tribal synergies can create powerful board states.

Combos0 total

No combos detected

This deck wins through combat, value engines, or synergies rather than infinite combos. Checked against Commander Spellbook's database of 80,000+ documented combo variants.