Commander
10.0±0.3
cEDH
Peak efficiency across every axis. Wins are compact, fast, and well-protected.
High confidence(728 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Efficient Curve (57% CMC 0-2)+8ⓘ
Fast mana12
Mana rocks3
Other acceleration1
Treasure generators1
Commander Draw Engine (The Ancient One provides card draw)+10ⓘ
Tutors5
Draw engines2
Cantrips & burst draw7
Wheels1
Recursion6
Value engines4
Counterspells7
Spot removal8
Graveyard hate2
Board wipes3
Stax & hate1
Protection1
Two-Color Powerhouse Lands (6)+20ⓘ
Mana Acceleration (16 sources)+6ⓘ
Fetchlands8
Dual & shock lands3
Premium utility lands4
Utility lands9
Taplands1
4 Combo(s) Detected (Consistency: 92%)+38ⓘ
Tempo Control (lockout lethality)+17.6ⓘ
1 extra turn effect+5ⓘ
Combo pieces8
Synergy pieces9
Combat threats1
Reanimation1
Clone effects1
Other1
Bracket
5
Bracket 5cEDH
Competitive mindset. Built with cEDH meta assumptions, every card slot contested.
Breakdown
Learn more →✓
Power level 10.0 → Bracket 5
Threats97Mana base95Consistency94
1.5 above Bracket 4 ceiling (8.5)
Game Changers are present, but your power level already places this deck in Bracket 5.
✓
✓
Extra turns (1)
✕Mass land denial — none
✕2-card combo — none
Themes10 total
Aristocrats9 cards
9 sacrifice/death synergies. Drains opponents while generating value from deaths.
Graveyard/Reanimator9 cards
9 graveyard synergies. Use your graveyard as a second hand.