Commander
5.6±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(376 pts)
Estimated win turn
T6best
T7typical
T8+contested
Vector breakdown
Fast mana2
Mana rocks5
Land ramp1
Tutors1
Draw engines4
Cantrips & burst draw4
Scry & Surveil1
Recursion4
Value engines1
Counterspells1
Spot removal8
Graveyard hate2
Board wipes2
Stax & hate1
Protection1
Two-Color Mana Base (no fixing needed)+7ⓘ
Dual & shock lands5
Premium utility lands2
Utility lands3
Taplands4
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+24ⓘ
2 Combo(s) Detected (Consistency: 51%)+22ⓘ
Commander Synergy (1 groups)+8ⓘ
Combo pieces4
Synergy pieces5
Win conditions3
Combat threats1
Sacrifice outlets3
Drain effects2
Token generators5
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.6 → Bracket 3
Threats96Mana base75Interaction64
1.1 above Bracket 2 ceiling (4.5)
0.9 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes8 total
Aristocrats21 cards
21 sacrifice/death synergies. Drains opponents while generating value from deaths.
Human Tribal12 cards
12 human creatures detected. Tribal synergies can create powerful board states.
Lifegain10 cards
10 lifegain synergies. Gain life to trigger payoffs and outlast opponents.