Commander
7.0±0.3
Playing with Power
Every card earns its slot. Efficient ramp, consistent draw, and a polished mana base.
High confidence(464 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Fast mana9
Mana rocks1
Other acceleration3
Treasure generators2
Tutors3
Draw engines6
Cantrips & burst draw2
Recursion1
Value engines2
Spot removal4
Board wipes2
Protection6
Mono-Color Powerhouse Lands (4)+20ⓘ
Mana Acceleration (14 sources)+4ⓘ
Fetchlands4
Utility lands5
Taplands4
Basic lands1
Swamp+21
6 Combo(s) Detected (Consistency: 81%)+45ⓘ
Combat Damage Synergy: token package, 1 extra combat, 2 evasion enablers, aristocrats engine, 2 damage multipliers+25ⓘ
Combo pieces6
Synergy pieces3
Win conditions5
Combat threats2
Drain effects3
Reanimation1
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 7.0 → Bracket 4
Threats96Mana base85Speed84
0.5 above Bracket 3 ceiling (6.5)
1.5 below Bracket 5 threshold (8.5)
Game Changers are present, but your power level already places this deck in Bracket 4.
✓
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes9 total
Lifegain16 cards
16 lifegain synergies. Gain life to trigger payoffs and outlast opponents.
Lifedrain16 cards
16 lifedrain effects. Drain opponents' life while gaining your own.
Aristocrats14 cards
14 sacrifice/death synergies. Drains opponents while generating value from deaths.