Elrond, Master of Healing

5.4±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(377 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Mana Acceleration (18 sources)+8
Two-Color Mana Base (no fixing needed)+1
Dual & shock lands2
Basic lands2
Combat Damage Synergy: token swarm strategy, 1 evasion enabler, aristocrats engine+25
2 Combo(s) Detected (Consistency: 51%)+22
1 extra turn effect+5
Win conditions1
Combat threats1

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 5.4 → Bracket 3
Threats87Speed85Mana base75

0.9 above Bracket 2 ceiling (4.5)

1.1 below Bracket 4 threshold (6.5)

Extra turns (1)
Game changers — none
Mass land denial — none
2-card combo — none

Themes8 total

Elf Tribal18 cards

18 elf creatures detected. Tribal synergies can create powerful board states.

Legends Matter11 cards

11 legendary synergies. Your legends grow stronger together.

Druid Tribal9 cards

9 druid creatures detected. Tribal synergies can create powerful board states.

Combos2 total