Commander
5.0±0.4
Focused casual
Reliable game plan with intentional card choices; still moderate speed and interaction.
High confidence(337 pts)
Estimated win turn
T6best
T7typical
T9+contested
Vector breakdown
Efficient Curve (53% CMC 0-2)+8ⓘ
Fast mana1
Mana rocks12
Mana dorks2
Land ramp1
Commander Synergy (1 groups)+2ⓘ
Tutors1
Draw engines3
Cantrips & burst draw13
Wheels1
Recursion1
Value engines10
Other1
Counterspells1
Spot removal9
Protection7
Mana Acceleration (16 sources)+6ⓘ
Fetchlands3
+7
+5
+5
Premium utility lands2
+5
+4
Utility lands6
+4
+2
+2
+2
Taplands8
+3
+3
+3
+2
+2
+2
+2
Basic lands3
+7
+6
+6
2 Combo Families (2 lines, Consistency: 53%)+22ⓘ
Combat Damage Synergy: 1 haste enabler, 1 damage multiplier+6ⓘ
Combo pieces4
Synergy pieces1
Win conditions1
Combat threats1
Other3
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 5.0 → Bracket 3
Threats82Mana base81Interaction77
Right at the Bracket 3 threshold
2.0 below Bracket 4 threshold (7)
✕Game changers — none
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes2 total
Tap / Untap19 cards
19 tap/untap synergies. Generate extra value from activated abilities.
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Proliferate12 cards
12 proliferate effects. Multiply all your counters at once.
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