Commander
8.5±0.4
High power
Fast, consistent, and resilient; can present and protect strong wins in stronger pods.
Primary win line:Deterministic combo lines—,
High confidence(572 pts)
Estimated win turn
T3best
T4typical
T5+contested
Vector breakdown
Tight Curve (71% CMC 0-2)+15ⓘ
Fast mana6
Mana rocks3
Mana dorks1
Treasure generators3
Low Land Count (28/31)+-8ⓘ
Tutors9
Draw engines7
Cantrips & burst draw2
Recursion2
Value engines5
Counterspells14
Spot removal10
Board wipes1
Stax & hate1
Protection1
Low Land Count (28/31)+-8ⓘ
Fetchlands3
+7
+5
+5
Dual & shock lands5
+4
+4
+4
+4
+4
Premium utility lands3
+6
+5
+4
Utility lands2
+2
+2
Taplands3
+2
+2
+2
Basic lands3
+6
+3
+3
9 Combo Families (12 lines, Consistency: 98%)+64ⓘ
Combo Commander: Malcolm, Keen-Eyed Navigator+15ⓘ
Combat Damage Synergy: aristocrats engine+8ⓘ
Combo pieces13
Synergy pieces3
Combat threats1
Sacrifice outlets1
Drain effects2
Reanimation3
Other1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 8.5 → Bracket 4
Threats97Interaction91Consistency85
1.5 above Bracket 3 ceiling (7)
0.5 below Bracket 5 threshold (9)
2-card combo are present, but your power level already places this deck in Bracket 4.
✓
Game changers 3
✓2-card combo
✕Mass land denial — none
✕Extra turns — none
Themes6 total
Go-Wide / Weenies14 cards
14 low-cost creatures. Swarm the board and pump for lethal attacks.
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Counter Control13 cards
13 counterspells. Control the stack and protect your win conditions.
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Aristocrats10 cards
10 sacrifice/death synergies. Drains opponents while generating value from deaths.
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