Commander
5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(334 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Fast mana3
Mana rocks7
Land ramp1
Other acceleration4
Treasure generators5
Draw engines4
Cantrips & burst draw6
Wheels2
Recursion2
Value engines3
Counterspells1
Spot removal5
Board wipes3
Stax & hate7
Protection4
Mono-Color Mana Base (no fixing needed)+24ⓘ
Mana Acceleration (16 sources)+6ⓘ
Utility lands8
Taplands2
Basic lands1
Mountain+20
Combat Damage Synergy: token package, aristocrats engine, 4 damage multipliers+25ⓘ
2 Combo(s) Detected (Consistency: 38%)+20ⓘ
Combo pieces2
Synergy pieces2
Win conditions7
Combat threats3
Drain effects6
Token generators1
Reanimation1
Damage multipliers1
Bracket
4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Breakdown
Learn more →✓
Power level 5.0 (Bracket 3)+Mass Land Denial→ Bracket 4
Threats90Speed82Interaction81
✓
Mass land denial (2)
✕Game changers — none
✕2-card combo — none
✕Extra turns — none
Themes10 total
Burn19 cards
19 damage dealers. Burn opponents down with direct damage.
Token Strategy9 cards
9 token producers. Go-wide strategies can overwhelm opponents with numbers.
Aggro9 cards
9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.