Solphim, Mayhem Dominus

5.0±0.3
Casual
Intentional card choices with a clear game plan. Functional mana but room to optimize.
High confidence(334 pts)
Estimated win turn
T4best
T5typical
T6+contested
Vector breakdown
Mono-Color Mana Base (no fixing needed)+24
Mana Acceleration (16 sources)+6
Basic lands1
Combat Damage Synergy: token package, aristocrats engine, 4 damage multipliers+25
2 Combo(s) Detected (Consistency: 38%)+20
Token generators1
Damage multipliers1

Bracket

4
Bracket 4Optimized
High power, built to win. Unlimited Game Changers, efficient combos expected.
Power level 5.0 (Bracket 3)+Mass Land Denial Bracket 4
Threats90Speed82Interaction81
Mass land denial (2)
Game changers — none
2-card combo — none
Extra turns — none

Themes10 total

Burn19 cards

19 damage dealers. Burn opponents down with direct damage.

Token Strategy9 cards

9 token producers. Go-wide strategies can overwhelm opponents with numbers.

Aggro9 cards

9 aggressive cards. Fast creatures and combat tricks aim to close out games quickly.

Combos2 total