Dungeon crawler

6.2±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(436 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown

Bracket

3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Power level 6.2 → Bracket 3
Threats92Consistency86Mana base86

1.7 above Bracket 2 ceiling (4.5)

0.3 below Bracket 4 threshold (6.5)

Game Changers are present, but your power level already places this deck in Bracket 3.

Mass land denial — none
2-card combo — none
Extra turns — none

Themes6 total

Graveyard (Commander)12 cards

This deck uses the graveyard as a primary resource.

Stompy / Big Mana16 cards

16 high-impact creatures. Ramp into massive threats that dominate the board.

Aristocrats15 cards

15 sacrifice/death synergies. Drains opponents while generating value from deaths.

Combos1 total