Commander
6.2±0.2
Tuned casual
Well-tuned synergy shell with consistent lines and solid fundamentals.
High confidence(436 pts)
Estimated win turn
T7best
T8typical
T10+contested
Vector breakdown
Fast mana1
Tutors3
Draw engines6
Cantrips & burst draw10
Scry & Surveil1
Recursion5
Counterspells3
Spot removal9
Board wipes2
Stax & hate1
Protection2
Fetchlands2
Dual & shock lands10
Premium utility lands3
Utility lands4
Taplands3
1 Combo Family (1 lines, Consistency: 81%)+22ⓘ
Combat Damage Synergy: token package, 2 evasion enablers+8ⓘ
Combo pieces3
Synergy pieces12
Combat threats6
Drain effects1
Token generators1
Reanimation2
Other1
Bracket
3
Bracket 3Upgraded
Strong synergy and high card quality. Up to 3 Game Changers, late-game combos OK.
Breakdown
Learn more →✓
Power level 6.2 → Bracket 3
Threats92Consistency86Mana base86
1.7 above Bracket 2 ceiling (4.5)
0.3 below Bracket 4 threshold (6.5)
Game Changers are present, but your power level already places this deck in Bracket 3.
✓
Game changers 2
✕Mass land denial — none
✕2-card combo — none
✕Extra turns — none
Themes6 total
Graveyard (Commander)12 cards
This deck uses the graveyard as a primary resource.
Stompy / Big Mana16 cards
16 high-impact creatures. Ramp into massive threats that dominate the board.
Aristocrats15 cards
15 sacrifice/death synergies. Drains opponents while generating value from deaths.